2008 Tues April 2008
Are casual games the goose that lays the golden eggs?
I read on Gamespot , a site that may not know but that is the source of almost everything you read in Spanish web pages that SCI (Eidos), which owns franchises such as Tomb Raider or Hitman, through bad times, including layoffs and restructuring. One of the most striking changes is the creation of a new casual games division, to be called Eidos Play. SCI keeps up the way other companies like Electronic Arts and Take Two.

My opinion is that casual games are not the goose that lays the golden egg, the great decision that will remove the hook, but a step in the right direction, a step that is consistent with the philosophy imposed Nintendo today and remoteness of the industry of those games that generate violent rejection and bad press. Casual games are games of direct and immediate gameplay aimed at players unusual that occur with low costs and revenues which, if the game becomes a huge success, can be spectacular.
How will this line of strategy games? What is clear is that either these games out for Wii or download on the PlayStation Store or Xbox Live Marketplace. I do not think outside of Wii make much sense to flood the Game shopping with these products. Some may make sense, as those who have already succeeded in Intenet and are well known as Diner Dash or Cake Mania, but not all.
Internet should be a key player when it comes to market and sell these games. What I do is a flash version of the game, as Sony has released Patapon , and would promote, without eliminating conventional advertising in social networks using new marketing techniques of Web 2.0. So put on sale over the Internet with systems of digital rights protection. The strategy and distribution of casual games by these large corporations, therefore, should differ from the games "hardcore" and, of course, do not forget the mobile version.










