Today I had the chance to chat a while with one of the guys from FX Interactive. Of course, not published private conversations, but I would like to briefly comment (always my personal opinion) one of the many issues that we talked about: Why the game industry does not defend himself from attacks other industries such as television? Why is not able to come together to defend their interests?
The TV is completely terrorized against the video game industry. The kids today, and I am no longer so small, we prefer to spend hours playing than watching television. Obviously, the content of poor quality and unattractive are much of the problem, but also the great interactivity, realism, the ability to generate emotions of the game, of evadirtes, if the protagonist of a great adventure ... All this and some reasons more make a game much more than many of the programs you see on television. So television is threatened and attacked violent video games or calling them addictive and solitary activity. Even been referred to as "the drug of the new century."
These attacks are perfectly understandable, because the games are running your interests and your business. But ... why the video game industry is not defended? Do not want or can not? I rather think it's the latter. Despite the association of software vendors and entertainment, ADES, which does what it can, the industry is doing little or nothing to defend against attacks, and these, by repeated, making a dent. Are they really violent video games? Some do and some do not, but both the former are clearly labeled, so anyone can know exactly what types of content of each game and if they are suitable for young people.
I truth is that I start to worry about the issue of violence in video games. Germany is a very restrictive and now with the rotating presidency of the European Union, have thought to put unfair restrictions on video games. On the other hand, in the U.S. some characters who crave fame launched furious attacks on various video games. All this happens with an industry that is doing virtually nothing to defend. Even some game makers try to take advantage of the violence of their games to sell more, a practice profitable in the short term but lethal medium to long term.
The future is black. The only solution is that we all come together and defend video games. Publishers and distributors, although they have many resources and work in poor, have to put all its forces to defend the industry from these attacks. The video game journalists as a server, we have to afanar in raising awareness of the PEGI code correctly and report on video games, because the film does not disclose the contents of the tapes or the recommended age as do video games, and music does not show a high degree of self-control.
Another day I will tell you a little how is the information landscape of gaming. Stay tuned! 