Just before I left for vacation I had a moment to enjoy the beta of PES 2010. Before going on, I want to say a couple of previous premises from which we started:
1 - I've always been of FIFA, even when it was much worse than the PES. You can flagelarme in the comments ...
2 - It is public knowledge that my relationship with Konami Spain is not as good as it should, but I appreciate that I have sent the beta beta this year to evaluate it. Try to be as objective as possible, because I can not not want to trick users and especially those involved in the section "most talkative" (in the first column on the right) and on the other hand, regardless of everything, I try to always be professional.
3 - I also want to make clear that I have not seen FIFA 10 for the day of the presentation I was sick and the guys at EA still have not sent me any trial version, so I compare it with FIFA 09 game that I know more than good .
I think I played enough to give you some hints. As always, you can find items much bigger and probably better written or Vandal Meri. We thus:
The general impression was good, but for a player so used to the top FIFA players seem to "weigh" a little, because the parties in the saga of EA are more dynamic. This and graphics, somewhat below the FIFA also make you initially get defensive with the game, but with a little patience you realize that the secret of PES is the gameplay. That's where many integers PES wins compared to FIFA 09, but from what I've seen the new version much improved, especially in this regard.
A major problem with FIFA 09 were shots on goal. It is not easy to score a goal in FIFA if you're a bit pressed for a defense, the ball was on the posts too and rebound did not have much realism without having had to say three Our Fathers to score a goal from distance. In PES I like the shooting system primarily because players plugged well throwing the ball if it comes or not very safe as long as they are not hard pressed by the defense. Scoring in FIFA 09 in those conditions was impossible.
The ball physics has always been the great strength of PES and in this game is too. The rebounds, both players and the posts, I look very good, though it would improve the animations of the defenses that block the shots, they should acknowledge the force of the ball, and the controls with his chest facing, which are I think the worst.
The sound is great. I like the sound the ball to throw, posts, hobbies, and above all, the players cry when they "axes" behind ... In the beta version of the commenters did not get one, but chalked it is not a finished version (although commercial versions also put his paw then a great time ...) By the way, watch out because the arbitrators are still very cardholders. A half bad entry at ground level and your home.
The reaction has greatly improved goalkeepers. In the PES seem not to have slept in that aspect and can be viewed punt fists to get the ball over the bar when the balls are very pumped, for example. This I know that have been refined so much the guys at EA in the new FIFA.
One of the great failures of FIFA is to protect the ball was not easy and taking the ball was as easy as pushing a button and the player would take the ball to the opposite without requiring more help from the user. In PES 2010 snatch the ball does not seem so easy, something I appreciated. You can hide the ball better and the game does not become a constant running streets.
Not only the goalkeepers have improved in their animations, the players also. There are some curious entries when you are strong and in some specific moments, not many there remains that old frustration because you can not control your player until just the corresponding animation.
The "smileys" players are very well made and are in the locker room and repetitions, but then in the field I had the feeling that everyone runs and are quite similar. I can not explain it, it's just a feeling.
In general artificial intelligence has not seemed wrong. Is quite noticeable to play for Scotland to do so, for example, Portugal. Yes I have seen blunders in the opposing defense, but I do not think the game is a constant, but rather the result of the low level of the opposing team combined with the difficulty level. Good note also in this section from what I've seen.
Another major problem is that FIFA will make it more simulation, more PES in other words, they went too far and too difficult one on one and overcome the defense. With good passes in PES seems easier to braid moves and passes the hole seems more effective and results in less offsides in the FIFA 09. I hope that this problem also resolved in FIFA 10.
I have not had time for more on these 2 days I've been playing. After my vacation I will try to extend data with things I have not tested as the zone defense, announced the new 360 degree dribbling, etc.